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Dungeon Crawler Project

For practicing my Blender skills, I've been developing a number of assets to compose a little scenario as it was part of a dungeon crawler game.
All assets are mine, except the character.
The overall style of this project is inspired by Death's Door.

All the assets created

All the assets created

This would be a point of information

This would be a point of information

Different modular grounds

Different modular grounds

Different modular grounds

Different modular grounds

Different modular grounds

Different modular grounds

Different modular grounds

Different modular grounds

A set of 4 rocks. Each one is an individual asset to being able to place them freely.

A set of 4 rocks. Each one is an individual asset to being able to place them freely.

Saving point / Checkpoint

Saving point / Checkpoint

A set of 3 skulls. Each one is an individual asset to being able to place them freely.

A set of 3 skulls. Each one is an individual asset to being able to place them freely.

Main weapon for character

Main weapon for character